2026-01-04 23:59:47 -05:00
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from math import fabs
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2026-01-02 18:12:41 -05:00
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import threading
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import time
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import os
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import sys
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import random
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import re
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import tkinter as tk
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2026-01-06 21:39:09 -05:00
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#import psutil
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2026-01-02 18:12:41 -05:00
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from pathlib import Path
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import queue
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from tkinter import CURRENT
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from pathlib import Path
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os.environ["PYGAME_HIDE_SUPPORT_PROMPT"] = "1"
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import pygame
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import readchar
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import winpty.ptyprocess
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import winpty
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2026-01-04 23:59:47 -05:00
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import ctypes
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from ctypes import wintypes
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# Win32 constants
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SPI_GETMOUSE = 0x0003
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SPI_SETMOUSE = 0x0004
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SPIF_SENDCHANGE = 0x02
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# Console event constants
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CTRL_C_EVENT = 0
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CTRL_BREAK_EVENT = 1
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CTRL_CLOSE_EVENT = 2
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CTRL_LOGOFF_EVENT = 5
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CTRL_SHUTDOWN_EVENT = 6
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user32 = ctypes.WinDLL("user32", use_last_error=True)
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kernel32 = ctypes.WinDLL("kernel32", use_last_error=True)
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# Event to signal shutdown
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shutdown_event = threading.Event()
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ERROR_ALREADY_EXISTS = 183
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SystemParametersInfo = user32.SystemParametersInfoW
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SystemParametersInfo.argtypes = (
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wintypes.UINT, # uiAction
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wintypes.UINT, # uiParam
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ctypes.POINTER(ctypes.c_int), # pvParam (int[3])
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wintypes.UINT # fWinIni
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)
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SystemParametersInfo.restype = wintypes.BOOL
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2026-01-02 18:12:41 -05:00
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# ========================= CONFIG =========================
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DEBUG = True # Set True to enable debug overrides
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# Default paths (used if not in debug mode)
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DEFAULT_GAME_EXE = r".\RA3game.dll"
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DEFAULT_PLAYLIST = r".\arena\music\playlist.txt"
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DEFAULT_RA3_MAPS = r".\arena\music\ra3_maps.txt"
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# Debug override paths
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DEBUG_GAME_EXE = r"D:\GOG Games\Quake III\quake3e.exe"
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DEBUG_PLAYLIST = r"D:\GOG Games\Rocket Arena 3\arena\music\playlist.txt"
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DEBUG_RA3_MAPS = r"D:\GOG Games\Rocket Arena 3\arena\music\ra3_maps.txt"
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# Initial volume
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VOLUME_STEP = 0.1 # step for W/S volume control
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# ==========================================================
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# ====================== GLOBAL STATE =====================
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volumecheck = False
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2026-01-04 23:59:47 -05:00
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ra3_maps_path = "."
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2026-01-02 18:12:41 -05:00
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playlist = []
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playlist_index = 0
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current_mode = "shuffle" # sequential, shuffle, loop
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volume = 0.5
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is_playing = False
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stop_flag = threading.Event()
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serverstatus_sent = False
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map_checked = False
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current_map = "nomap"
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current_song = "nosong"
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playlist_path = "undefined"
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ra3_maps = set()
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song_queue = queue.Queue()
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WasPointerPrecisionEnabled = False
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2026-01-02 18:12:41 -05:00
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ANSI_ESCAPE_RE = re.compile(
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r'''
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\x1B(?:
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2026-01-04 23:59:47 -05:00
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[78] # ESC 7, ESC 8 (DEC save/restore)
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2026-01-02 18:12:41 -05:00
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| \[ [0-?]* [ -/]* [@-~] # CSI sequences
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| \] .*? (?:\x07|\x1B\\) # OSC sequences
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| [@-Z\\-_] # Other 7-bit C1 controls
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)
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''',
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re.VERBOSE
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)
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# ==========================================================
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# ===================== UTILITY FUNCTIONS =================
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2026-01-04 23:59:47 -05:00
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def console_handler(ctrl_type):
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print(f"Control event: {ctrl_type}")
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if ctrl_type == CTRL_CLOSE_EVENT:
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print("\n[X] Console close requested! Signaling cleanup...")
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shutdown_event.set() # Signal main thread to clean up
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stop_playback()
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pty_proc.close()
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pygame.mixer.quit()
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if WasPointerPrecisionEnabled:
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set_pointer_precision(True)
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2026-01-04 23:59:47 -05:00
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return True # We've handled it
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return False # Let other events pass
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# Convert Python function to C callback
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HandlerRoutine = ctypes.WINFUNCTYPE(ctypes.c_bool, ctypes.c_uint)
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handler = HandlerRoutine(console_handler)
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ctypes.windll.kernel32.SetConsoleCtrlHandler(handler, True)
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def track_game_focus( game_pid, poll_interval=0.1, debounce_time=0.3,):
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"""
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Tracks focus for a fullscreen game by PID.
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- Runs code ONLY when focus state changes
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- Handles fullscreen window recreation
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- Debounces rapid transitions
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"""
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global WasPointerPrecisionEnabled, volume
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user32 = ctypes.WinDLL("user32", use_last_error=True)
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user32.GetForegroundWindow.restype = wintypes.HWND
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user32.GetWindowThreadProcessId.argtypes = (
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wintypes.HWND,
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ctypes.POINTER(wintypes.DWORD),
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)
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user32.GetWindowThreadProcessId.restype = wintypes.DWORD
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focused = False
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last_state_change = 0.0
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while True:
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hwnd = user32.GetForegroundWindow()
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pid = wintypes.DWORD()
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is_focused = False
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if hwnd:
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user32.GetWindowThreadProcessId(hwnd, ctypes.byref(pid))
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is_focused = (pid.value == game_pid)
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now = time.monotonic()
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# ---------- STATE CHANGE DETECTION ----------
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if is_focused != focused:
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# Debounce to avoid flicker during fullscreen transitions
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if now - last_state_change >= debounce_time:
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focused = is_focused
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last_state_change = now
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if focused:
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print("[DEBUG] Game gained focus")
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#print("[DEBUG] Restoring music volume")
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#pygame.mixer.music.set_volume(volume)
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if WasPointerPrecisionEnabled:
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print("[DEBUG] Disabling mouse pointer precision")
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set_pointer_precision(False)
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# Example:
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# set_pointer_precision(False)
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# pause_background_tasks()
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# lower_system_volume()
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else:
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# ==========================================
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# FOCUS LOST (focused -> unfocused)
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# ADD YOUR "FOCUS LOST" CODE HERE
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# ==========================================
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print("[DEBUG] Game lost focus")
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#print("[DEBUG] Muting music")
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#pygame.mixer.music.set_volume(0)
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if WasPointerPrecisionEnabled:
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print("[DEBUG] Restoring mouse pointer precision")
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set_pointer_precision(True)
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# Example:
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# set_pointer_precision(True)
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# resume_background_tasks()
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# restore_system_volume()
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# --------------------------------------------
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time.sleep(poll_interval)
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def acquire_single_instance(name: str):
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handle = kernel32.CreateMutexW(
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None, # lpMutexAttributes
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False, # bInitialOwner
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name # lpName
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)
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if not handle:
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raise ctypes.WinError(ctypes.get_last_error())
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if kernel32.GetLastError() == ERROR_ALREADY_EXISTS:
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kernel32.CloseHandle(handle)
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return None
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return handle
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def is_pointer_precision_enabled():
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"""
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Returns True if Windows 'Enhance pointer precision' is enabled.
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"""
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mouse_params = (ctypes.c_int * 3)()
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if not SystemParametersInfo(
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SPI_GETMOUSE,
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0,
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mouse_params,
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0
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):
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raise ctypes.WinError(ctypes.get_last_error())
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# mouse_params[2]: 0 = off, 1 = on
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return mouse_params[2] != 0
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def set_pointer_precision(enabled: bool):
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"""
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Enables or disables Windows 'Enhance pointer precision'.
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"""
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mouse_params = (ctypes.c_int * 3)()
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if not SystemParametersInfo(
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SPI_GETMOUSE,
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0,
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mouse_params,
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0
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):
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raise ctypes.WinError(ctypes.get_last_error())
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mouse_params[2] = 1 if enabled else 0
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if not SystemParametersInfo(
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SPI_SETMOUSE,
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0,
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mouse_params,
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SPIF_SENDCHANGE
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):
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raise ctypes.WinError(ctypes.get_last_error())
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2026-01-02 18:12:41 -05:00
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def strip_ansi(text: str) -> str:
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return ANSI_ESCAPE_RE.sub("", text)
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def playlist_watcher(path, poll_interval=1.0):
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global playlist
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try:
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last_mtime = os.path.getmtime(path)
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except FileNotFoundError:
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last_mtime = 0
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while not stop_flag.is_set():
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try:
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current_mtime = os.path.getmtime(path)
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if current_mtime != last_mtime:
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last_mtime = current_mtime
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print("[DEBUG] Playlist file changed. Reloading playlist.")
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playlist = load_playlist(path)
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except FileNotFoundError:
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pass # Playlist temporarily missing; ignore
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time.sleep(poll_interval)
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def track_watcher():
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global is_playing
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last_busy = False
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while not stop_flag.is_set():
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busy = pygame.mixer.music.get_busy()
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if last_busy and not busy and is_playing:
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# Track just finished
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print("[DEBUG] Track finished. Advancing to next track.")
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next_track()
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last_busy = busy
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time.sleep(0.1)
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def parse_music_volume(line: str) -> float:
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# Remove all ^<digit> color codes
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clean_line = re.sub(r'\^\d', '', line)
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# Extract the number inside quotes after "is:"
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match = re.search(r'is\s*:\s*"(.*?)"', clean_line, re.IGNORECASE)
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if not match:
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#raise ValueError(f"Could not parse volume from line: {line}")
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value_str = 0
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else:
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value_str = match.group(1)
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try:
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return float(value_str)
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except ValueError:
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raise ValueError(f"Invalid float value for volume: {value_str}")
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def load_playlist(playlist_path):
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global playlist_index
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playlist_path = Path(playlist_path).resolve()
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base_dir = playlist_path.parent
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songs = []
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with open(playlist_path, "r", encoding="utf-8") as f:
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for line in f:
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line = line.strip()
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if not line:
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continue
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if line.startswith("#"):
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continue
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song_path = Path(line)
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# If the playlist entry is relative, resolve it relative to playlist.txt
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if not song_path.is_absolute():
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song_path = base_dir / song_path
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songs.append(str(song_path))
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if current_mode == "shuffle":
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random.shuffle(songs)
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# Re-align song that's playing to new index
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if current_song != "nosong":
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_song_index = 0
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_found_song = False
|
|
|
|
|
for s in songs:
|
|
|
|
|
_song_eval = Path(s).stem
|
|
|
|
|
if current_song == _song_eval:
|
|
|
|
|
_found_song = True
|
|
|
|
|
playlist_index = _song_index
|
|
|
|
|
break
|
|
|
|
|
_song_index += 1
|
|
|
|
|
if not _found_song:
|
|
|
|
|
playlist_index = 0
|
|
|
|
|
play_current()
|
|
|
|
|
|
|
|
|
|
return songs
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def load_ra3_maps(path):
|
|
|
|
|
maps = set()
|
2026-01-04 23:59:47 -05:00
|
|
|
try:
|
|
|
|
|
with open(path, "r", encoding="utf-8") as f:
|
|
|
|
|
for line in f:
|
|
|
|
|
line = line.strip()
|
|
|
|
|
if line:
|
|
|
|
|
maps.add(line.lower())
|
|
|
|
|
except PermissionError:
|
|
|
|
|
# File is locked by another process (e.g., Notepad)
|
|
|
|
|
# Decide how your app should behave
|
|
|
|
|
return set()
|
2026-01-02 18:12:41 -05:00
|
|
|
return maps
|
|
|
|
|
|
|
|
|
|
def next_track():
|
2026-01-06 21:39:09 -05:00
|
|
|
global volumecheck
|
|
|
|
|
volumecheck = True
|
2026-01-02 18:12:41 -05:00
|
|
|
send_command(pty_proc,"s_musicvolume")
|
|
|
|
|
global playlist_index
|
|
|
|
|
if current_mode == "loop":
|
|
|
|
|
pass # keep same index
|
|
|
|
|
else:
|
|
|
|
|
playlist_index = (playlist_index + 1) % len(playlist)
|
|
|
|
|
play_current()
|
|
|
|
|
|
|
|
|
|
def previous_track():
|
2026-01-06 21:39:09 -05:00
|
|
|
global volumecheck
|
|
|
|
|
volumecheck = True
|
2026-01-02 18:12:41 -05:00
|
|
|
send_command(pty_proc,"s_musicVolume")
|
|
|
|
|
global playlist_index
|
|
|
|
|
if current_mode == "loop":
|
|
|
|
|
pass # keep same index
|
|
|
|
|
else:
|
|
|
|
|
playlist_index = (playlist_index - 1) % len(playlist)
|
|
|
|
|
play_current()
|
|
|
|
|
|
|
|
|
|
def play_current():
|
|
|
|
|
#send_command(pty_proc,"s_musicVolume")
|
|
|
|
|
global is_playing, current_song
|
|
|
|
|
if not playlist:
|
|
|
|
|
return
|
|
|
|
|
track = playlist[playlist_index]
|
|
|
|
|
if not os.path.isfile(track):
|
|
|
|
|
print(f"[DEBUG] Track not found: {track}")
|
|
|
|
|
return
|
|
|
|
|
try:
|
|
|
|
|
pygame.mixer.music.load(track)
|
|
|
|
|
pygame.mixer.music.set_volume(volume)
|
|
|
|
|
pygame.mixer.music.play()
|
|
|
|
|
is_playing = True
|
|
|
|
|
current_song = Path(track).stem
|
|
|
|
|
print(f"[DEBUG] Playing: {current_song} at volume {volume}")
|
2026-01-06 21:39:09 -05:00
|
|
|
threading.Timer(.1, lambda: send_command(pty_proc,f"echo\r\necho\r\necho\r\necho Playing: {current_song}")).start()
|
2026-01-02 18:12:41 -05:00
|
|
|
except Exception as e:
|
|
|
|
|
print(f"[DEBUG] Couldn't start MP3 player': {e}")
|
|
|
|
|
#send_command(pty_proc,f"echo Playing: {Path(track).stem}")
|
|
|
|
|
|
|
|
|
|
def stop_playback():
|
|
|
|
|
global is_playing
|
|
|
|
|
pygame.mixer.music.stop()
|
|
|
|
|
is_playing = False
|
|
|
|
|
|
|
|
|
|
def toggle_pause():
|
2026-01-06 21:39:09 -05:00
|
|
|
global volumecheck
|
|
|
|
|
volumecheck = True
|
2026-01-02 18:12:41 -05:00
|
|
|
send_command(pty_proc,"s_musicVolume")
|
|
|
|
|
global is_playing
|
|
|
|
|
if pygame.mixer.music.get_busy():
|
|
|
|
|
pygame.mixer.music.pause()
|
|
|
|
|
is_playing = False
|
|
|
|
|
else:
|
|
|
|
|
pygame.mixer.music.unpause()
|
|
|
|
|
is_playing = True
|
|
|
|
|
|
|
|
|
|
def change_mode():
|
|
|
|
|
global current_mode, playlist_path, playlist
|
|
|
|
|
|
|
|
|
|
modes = ["sequential", "shuffle", "loop"]
|
|
|
|
|
idx = modes.index(current_mode)
|
|
|
|
|
current_mode = modes[(idx + 1) % len(modes)]
|
|
|
|
|
print(f"[DEBUG] Mode changed to: {current_mode}")
|
|
|
|
|
send_command(pty_proc,f"echo _musicmode {current_mode}")
|
|
|
|
|
playlist = load_playlist(playlist_path)
|
|
|
|
|
|
|
|
|
|
#def adjust_volume(up=True):
|
|
|
|
|
# global volume
|
|
|
|
|
# volume = min(1.0, max(0.0, volume + (VOLUME_STEP if up else -VOLUME_STEP)))
|
|
|
|
|
# pygame.mixer.music.set_volume(volume)
|
|
|
|
|
# print(f"[DEBUG] Volume: {volume:.2f}")
|
|
|
|
|
# ==========================================================
|
|
|
|
|
|
|
|
|
|
# ==================== QUAKE MONITOR ======================
|
|
|
|
|
def monitor_game(pty_proc):
|
|
|
|
|
global serverstatus_sent, map_checked
|
|
|
|
|
|
|
|
|
|
buffer = ""
|
|
|
|
|
|
2026-01-04 23:59:47 -05:00
|
|
|
while not stop_flag.is_set() or shutdown_event.is_set():
|
2026-01-02 18:12:41 -05:00
|
|
|
try:
|
|
|
|
|
data = pty_proc.read(1024)
|
|
|
|
|
if not data:
|
|
|
|
|
break
|
|
|
|
|
|
|
|
|
|
# Normalize to string
|
|
|
|
|
if isinstance(data, bytes):
|
|
|
|
|
data = data.decode(errors="ignore")
|
|
|
|
|
|
|
|
|
|
buffer += data
|
|
|
|
|
|
|
|
|
|
while "\n" in buffer:
|
|
|
|
|
line, buffer = buffer.split("\n", 1)
|
|
|
|
|
line = strip_ansi(line).strip()
|
|
|
|
|
if line:
|
|
|
|
|
#print(f"[GAME] {line}")
|
|
|
|
|
#print(f"[GAME RAW] {repr(line)}")
|
|
|
|
|
handle_game_line(line, pty_proc)
|
|
|
|
|
|
2026-01-04 23:59:47 -05:00
|
|
|
except EOFError or KeyboardInterrupt:
|
2026-01-02 18:12:41 -05:00
|
|
|
break
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def handle_game_line(line, pty_proc):
|
2026-01-06 21:39:09 -05:00
|
|
|
global volume, current_map, ra3_maps, ra3_maps_path, volumecheck
|
2026-01-02 18:12:41 -05:00
|
|
|
global serverstatus_sent, map_checked
|
|
|
|
|
if "--- Common Initialization Complete ---" in line:
|
2026-01-06 21:39:09 -05:00
|
|
|
volumecheck = True
|
2026-01-04 23:59:47 -05:00
|
|
|
threading.Timer(1.0, lambda: send_command(pty_proc,"s_musicVolume")).start()
|
2026-01-02 18:12:41 -05:00
|
|
|
if current_mode == "shuffle":
|
|
|
|
|
global playlist_index
|
|
|
|
|
playlist_index = random.randint(0, len(playlist) - 1)
|
2026-01-04 23:59:47 -05:00
|
|
|
threading.Timer(2.0, play_current).start()
|
2026-01-06 21:39:09 -05:00
|
|
|
elif line.startswith("\"s_musicVolume\"") and volumecheck == True:
|
|
|
|
|
volumecheck = False
|
2026-01-02 18:12:41 -05:00
|
|
|
svolume = parse_music_volume(line)
|
|
|
|
|
if svolume > 0:
|
|
|
|
|
if volume != svolume:
|
|
|
|
|
volume = svolume
|
|
|
|
|
pygame.mixer.music.set_volume(volume)
|
|
|
|
|
print(f"[DEBUG] Set music volume to {volume} by game client.")
|
|
|
|
|
elif line.startswith("]\\nexttrack"):
|
2026-01-04 23:59:47 -05:00
|
|
|
ra3_maps = load_ra3_maps(ra3_maps_path)
|
2026-01-02 18:12:41 -05:00
|
|
|
if current_map in ra3_maps:
|
|
|
|
|
next_track()
|
|
|
|
|
else:
|
|
|
|
|
threading.Timer(.1, lambda: send_command(pty_proc,f"echo Music controls only available for RA3 maps.")).start()
|
|
|
|
|
elif line.startswith("]\\prevtrack"):
|
2026-01-04 23:59:47 -05:00
|
|
|
ra3_maps = load_ra3_maps(ra3_maps_path)
|
2026-01-02 18:12:41 -05:00
|
|
|
if current_map in ra3_maps:
|
|
|
|
|
previous_track()
|
|
|
|
|
else:
|
|
|
|
|
threading.Timer(.1, lambda: send_command(pty_proc,f"echo Music controls only available for RA3 maps.")).start()
|
|
|
|
|
elif line.startswith("]\\pausetrack"):
|
2026-01-04 23:59:47 -05:00
|
|
|
ra3_maps = load_ra3_maps(ra3_maps_path)
|
2026-01-02 18:12:41 -05:00
|
|
|
if current_map in ra3_maps:
|
|
|
|
|
toggle_pause()
|
|
|
|
|
else:
|
|
|
|
|
threading.Timer(.1, lambda: send_command(pty_proc,f"echo Music controls only available for RA3 maps.")).start()
|
|
|
|
|
elif line.startswith("]\\musicmode"):
|
2026-01-04 23:59:47 -05:00
|
|
|
ra3_maps = load_ra3_maps(ra3_maps_path)
|
2026-01-02 18:12:41 -05:00
|
|
|
if current_map in ra3_maps:
|
|
|
|
|
change_mode()
|
|
|
|
|
else:
|
|
|
|
|
threading.Timer(.1, lambda: send_command(pty_proc,f"echo Music controls only available for RA3 maps.")).start()
|
|
|
|
|
elif line.startswith("Com_TouchMemory:"):
|
|
|
|
|
threading.Timer(1.0, lambda: send_command_and_mark(pty_proc)).start()
|
|
|
|
|
elif "mapname" in line.lower() and serverstatus_sent and not map_checked:
|
|
|
|
|
current_map = line.split()[-1].lower()
|
|
|
|
|
map_checked = True
|
2026-01-04 23:59:47 -05:00
|
|
|
ra3_maps = load_ra3_maps(ra3_maps_path)
|
2026-01-02 18:12:41 -05:00
|
|
|
if current_map in ra3_maps:
|
|
|
|
|
print(f"[DEBUG] Known map: {current_map}. Advancing track.")
|
|
|
|
|
next_track()
|
|
|
|
|
else:
|
|
|
|
|
print(f"[DEBUG] Unknown map: {current_map}. Stopping playback.")
|
|
|
|
|
stop_playback()
|
|
|
|
|
|
|
|
|
|
def send_command_and_mark(pty_proc):
|
|
|
|
|
global serverstatus_sent, map_checked
|
|
|
|
|
send_command(pty_proc, "serverstatus")
|
|
|
|
|
serverstatus_sent = True
|
|
|
|
|
map_checked = False
|
|
|
|
|
|
|
|
|
|
def send_command(pty_proc, cmd):
|
|
|
|
|
try:
|
2026-01-06 21:39:09 -05:00
|
|
|
#pty_proc.write(("\x1bOF\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f\x7f" + cmd + "\n"))
|
|
|
|
|
pty_proc.write(cmd + "\r\n")
|
|
|
|
|
#pty_proc.write((cmd + "\n").encode('utf-8'))
|
2026-01-02 18:12:41 -05:00
|
|
|
pty_proc.flush()
|
|
|
|
|
print(f"[DEBUG] Sent command: {cmd}")
|
|
|
|
|
except Exception as e:
|
|
|
|
|
print(f"[DEBUG] Failed to send command: {e}")
|
|
|
|
|
# ==========================================================
|
|
|
|
|
|
|
|
|
|
# ==================== KEYBOARD HANDLER ===================
|
|
|
|
|
def keyboard_listener():
|
|
|
|
|
while not stop_flag.is_set():
|
|
|
|
|
key = readchar.readkey()
|
|
|
|
|
if key.lower() == '[':
|
|
|
|
|
previous_track()
|
|
|
|
|
elif key.lower() == ']':
|
|
|
|
|
next_track()
|
|
|
|
|
elif key == '\'':
|
|
|
|
|
toggle_pause()
|
|
|
|
|
elif key == '\\':
|
|
|
|
|
change_mode()
|
|
|
|
|
# ==========================================================
|
|
|
|
|
|
|
|
|
|
# ======================== MAIN ===========================
|
|
|
|
|
def main():
|
2026-01-04 23:59:47 -05:00
|
|
|
mutex = acquire_single_instance("Global\\Ra3WithMp3")
|
|
|
|
|
|
|
|
|
|
if mutex is None:
|
|
|
|
|
print("Another instance is already running.")
|
|
|
|
|
sys.exit(1)
|
|
|
|
|
|
|
|
|
|
global playlist, ra3_maps, pty_proc, playlist_path, ra3_maps_path, WasPointerPrecisionEnabled
|
2026-01-02 18:12:41 -05:00
|
|
|
|
2026-01-04 23:59:47 -05:00
|
|
|
print(f"Loading Rocket Arena 3 with MP3 playback.")
|
2026-01-02 18:12:41 -05:00
|
|
|
|
|
|
|
|
# Use debug paths if enabled
|
|
|
|
|
game_exe = DEBUG_GAME_EXE if DEBUG else DEFAULT_GAME_EXE
|
|
|
|
|
playlist_path = DEBUG_PLAYLIST if DEBUG else DEFAULT_PLAYLIST
|
|
|
|
|
ra3_maps_path = DEBUG_RA3_MAPS if DEBUG else DEFAULT_RA3_MAPS
|
|
|
|
|
|
|
|
|
|
# Load playlist and map list
|
|
|
|
|
playlist = load_playlist(playlist_path)
|
|
|
|
|
ra3_maps = load_ra3_maps(ra3_maps_path)
|
|
|
|
|
|
|
|
|
|
if not playlist:
|
|
|
|
|
print("Playlist is empty!")
|
|
|
|
|
return
|
|
|
|
|
if not ra3_maps:
|
|
|
|
|
print("RA3 maps list is empty!")
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
# Initialize pygame mixer
|
|
|
|
|
pygame.mixer.init()
|
|
|
|
|
|
|
|
|
|
# Start playlist watcher thread
|
|
|
|
|
playlist_thread = threading.Thread(target=playlist_watcher,args=(playlist_path,), daemon=True)
|
|
|
|
|
playlist_thread.start()
|
|
|
|
|
|
|
|
|
|
# Start keyboard listener thread
|
|
|
|
|
kb_thread = threading.Thread(target=keyboard_listener, daemon=True)
|
|
|
|
|
kb_thread.start()
|
|
|
|
|
|
|
|
|
|
# Start track watcher thread
|
|
|
|
|
watcher_thread = threading.Thread(target=track_watcher, daemon=True)
|
|
|
|
|
watcher_thread.start()
|
|
|
|
|
|
|
|
|
|
root = tk.Tk()
|
|
|
|
|
root.withdraw()
|
|
|
|
|
|
|
|
|
|
screenWidth = root.winfo_screenwidth()
|
|
|
|
|
screenHeight = root.winfo_screenheight()
|
|
|
|
|
|
2026-01-04 23:59:47 -05:00
|
|
|
argsProc = sys.argv[1:]
|
|
|
|
|
args_lower = [arg.lower() for arg in argsProc]
|
|
|
|
|
|
2026-01-06 21:39:09 -05:00
|
|
|
#args_for_game = ["com_skipIntroVideo", "1", "-skipmovies"] + sys.argv[1:]
|
|
|
|
|
#args_for_game = [""]
|
|
|
|
|
#if "--no_match_res" in args_lower:
|
|
|
|
|
# args_for_game = ["com_skipIntroVideo", "1", "-skipmovies"] + sys.argv[1:]
|
|
|
|
|
#else:
|
|
|
|
|
# args_for_game = ["+set", "r_mode", "-1", "+set", "r_customWidth", f"{screenWidth}", "+set", "r_customHeight", f"{screenHeight}", "+set", "com_skipIntroVideo", "1", "-skipmovies"] + sys.argv[1:]
|
2026-01-04 23:59:47 -05:00
|
|
|
|
2026-01-06 21:39:09 -05:00
|
|
|
#WasPointerPrecisionEnabled=is_pointer_precision_enabled()
|
2026-01-04 23:59:47 -05:00
|
|
|
|
2026-01-06 21:39:09 -05:00
|
|
|
#if WasPointerPrecisionEnabled:
|
|
|
|
|
# set_pointer_precision(False)
|
2026-01-04 23:59:47 -05:00
|
|
|
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2026-01-02 18:12:41 -05:00
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# Launch quake process via PTY
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2026-01-06 21:39:09 -05:00
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try:
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pty_proc = winpty.PtyProcess.spawn([game_exe] + sys.argv[1:] + ["+set", "fs_game", "arena", "+exec", "music_keys.cfg"])
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2026-01-02 18:12:41 -05:00
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except Exception as e:
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print(f"Failed to start game via PTY: {e}")
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return
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|
2026-01-04 23:59:47 -05:00
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game_pid = pty_proc.pid
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2026-01-06 21:39:09 -05:00
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#threading.Thread(target=track_game_focus, args=(game_pid,), daemon=True).start()
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2026-01-04 23:59:47 -05:00
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2026-01-02 18:12:41 -05:00
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# Monitor the game output
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try:
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monitor_game(pty_proc)
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|
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except KeyboardInterrupt:
|
|
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|
|
print("Exiting...")
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|
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|
finally:
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|
|
|
stop_flag.set()
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|
|
stop_playback()
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|
|
pty_proc.close()
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|
|
pygame.mixer.quit()
|
2026-01-04 23:59:47 -05:00
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|
|
if WasPointerPrecisionEnabled:
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|
|
set_pointer_precision(True)
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2026-01-02 18:12:41 -05:00
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|
|
if __name__ == "__main__":
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main()
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# ==========================================================
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